The Devil’s in the Wireframes
Wireframes: At once a singular composition and a collaborative expression, communicating the vision of both an individual and a team. Their visual language must be detailed enough to be widely...
View ArticleWhat I Learned From Television
“Early TV programs often blurred the line between the program and the advertising… Today, advertising appears in programming in wildly different formats: from the form of product placement to a...
View ArticleAmbient Findability: Talking with Peter Morville
“Ambient findability describes a world at the crossroads of ubiquitous computing and the Internet in which we can find anyone or anything from anywhere at anytime.”Peter’s latest book, Ambient...
View ArticleLou Rosenfeld Eats his own Dog Food
“We implore our clients and employers to make use of UX methods to inform their design decisions; why should a publisher be any different? A publisher of UX books should eat its own dog food.” Louis...
View ArticleDogmas Are Meant to be Broken: An Interview with Eric Reiss
At a university where robots were celebrated and MBAs were heroes, I studied technical writing and communication design, using the combination as a way to understand how to write and design for...
View ArticleFrom Data to Wisdom: An Interview with Paco Underhill
“I think of knowledge as a pyramid. At the bottom of the pyramid is data; the next layer of the pyramid is information; the next layer of the pyramid is intelligence; and the top of the pyramid is...
View ArticleThe Line Between Clarity and Chaos
“The problem used to be, ‘how do we get information out to people?’ That problem has now been solved in spades. Now the problem is, ‘how do we filter the information so that people can actually use...
View ArticleLong Live the User (Persona): Talking with Steve Mulder
“Whether you’re designing tax forms, toasters, or retirement accounts, taking time to describe who your users are and what they need can always be helpful for creating a product that will best serve...
View ArticleIDEA 2008: An Interview with Elliott Malkin
Even if you’re trying to find one, the connections among Elliott Malkin‘s body of work are hard to see. Part family history, part science project, part home-movie, his projects span genres that,...
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